The first part of the module deals with establishing the need, through experiential activities. Real learning happens when there is a need.
Once tools and strategies are learned, it is time for real-time application. This is done through journals, roleplays and worksheets.
Once tools and strategies are learned, it is time for real-time application.This is donethrough journals, role-plays and worksheets.
Once the tools are applied in real life, we learn more through experience. Children re-learn the same tools with more real-life application. This also serves as revision.
Happiness Kit comes with set of 3 Board Games which are an Integral part of the program. These scientifically designed board games used as main learning tools to teach different strategies to children to manage their thoughts,emotions & feelings.
Each game represent a separate module. Every module includes
Experiential activities before and after the board game to meet Learning goals.
These activities are very well
documented in facilitator manuals.
To enhance the teaching experience of facilitator and learning experience of students, there are many items included in the happiness kit. This also includes journals for each modules which help students imbibe the learning.
To begin this journey called happiness, our first module is called “Be a Feelings Detective” – which is to identify feelings and emotions in various circumstances. Most of the time, we encourage children when they are feeling happy and excited about something but unknowingly train them to suppress their negative emotions. This continuous suppression of emotions becomes the main reason behind their unhappiness when they grow up. Most of the behavioral issues in children are often caused by suppression of negative emotions. This module is scientifically designed to equip children, by identifying and naming emotions and thereby dealing with them. This brings a lot of awareness among children, which is a major key to a happier life.
Once a child learns to identify various emotions, the next step is to train them in dealing with negative emotions such as anger, irritation and sadness. This is covered in the next module, “Escape the Red Dragon”. This effective, evidence-based module is designed in a way wherein children come across many real-life situations, and get tools to deal with such situations, all while playing games. Children feel very refreshed and empowered once they learn tools to remove their emotional trash.
Once children learn to deal with their emotional trash on a day-to-day basis without getting affected by it, it is time to recycle this trash into happiness. This is taught in our next module, “Celebrate You”. Children are trained to celebrate their uniqueness by accepting their strengths and weaknesses. This enhances their awareness, self esteem and acceptability of situations and people around them. This instills a feeling of positivity and happiness in their day-to-day life.
As they grow up, tends to be more stressed, angry and irritated
Have less resiliency skill, no or low social connections, tend to give up easily and score less in exams
Develop a fear of failure, low self esteem and lack of confidence
More cheerful, optimistic and manage their negative emotions very well
Socially more connected, have more friends, do better in exams and life
Learn from failure and love to accept challenges
(Initiative of Miraaya Innovative Learning Pvt. Ltd.)
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Near City of Joy, JSD Road
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